![]() ![]() ![]() Touch Controllers Device ID is not neatly formatted in Device Issues.note This is for the hybrid tracking/non-steamVR Users that have issues using Space Drag, Enabling should allow these users to use it without issue.This is what seems like an entirely separate system that is not triggered by HMD rotation like the 'Motion Smoothing' setting is, rather by physical movement around your playspace only. Added option in Settings to Allow motion while in uncalibrated playspace EDIT: To clarify, I am not talking about the 'Motion Smoothing' setting that already exists.Thanks to for bringing it to our attention and creating fix.Try uninstalling anything extra you have and see if that helps. Note: This is a work-around forcing the tracking universe to be "standing" on our end, it will change in the Future You do NOT need to install the input emulator for the Advanced Settings playspace mover to work. After pasting your new chaperone bounds, back out to the main SteamVR menu, select 'Library', and launch the game from this menu instead.Fixes a UI bug for the warning with External chaperone, and Old-style motion. Fixes Issues with Space Drag and Chaperone Not properly Adjusting When being used. Added option in Settings to Enable better Support for OpenXR Note: This Version was made specifically for SteamVR version 1.26.3 and should not be used for other versions. ![]() If you have other Types of Dongles, and would like to run some tests to see if we can uniquely identify those as well please reach out.Locomotion animations can be disabled in Av3.0 avatars during the avatar creation process (most easily for full body users. Temporarily move and rotate the playspace. Normal locomotion animations will act on your root position, causing the funny 'walking with arms above the head' on the ground if youve playspace moved as it moves your avatar back to its root position for the animation. If you calibrate with a zeroed out playspace and the proper height, you avoid a lot of issues. Chaperone Profiles: Allows to quickly switch chaperone geometry and settings while in VR. Calibrate with your playspace zeroed out (not moved by OVRAS/Playspace Mover), and ensure your height is correct in your Settings menu. Chaperone Proximity Warning: Several warning methods can be configured. We Currently Recognize 2 unique types of dongles headset and Tundra, all other dongles are seen as standard dongle These are tested to include HTC's and converted steam controller dongles. Change several chaperone settings not accessible via SteamVR settings (to e.g.this tab Displays the Amount of SteamVR dongles you have and in-use, as well as to what dongle the Controller/Tracker Is Bound to.In SteamVR tab There is now a "Device Information" tab. ![]()
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